This letter articulates my motivation to apply for the Master’s program in Design & Computation at UdK and TU Berlin. My interest in the program arises from a sustained engagement with feedback systems, both as a technical architecture and as a means of constructing complex, interdependent systems within artistic contexts. In addition by a desire to situate my professional practice at the intersection of engineering, design, and media art.
Professionally, I am a mechanical engineer, software developer, and roboticist. On a technical level, much of what I do already requires an interdisciplinary approach. I currently work on motion control software for autonomous vehicles, where I design and test feedback controllers that regulate vehicle behavior in response to trajectory planning and sensor data. These systems operate in continuous loops of prediction, correction, and actuation. What compels me, however, is not merely the functional operation of these systems but their broader conceptual potential: for example feedback as a design strategy, and as a medium of interaction.
My artistic practice, rooted in real-time media systems, and spatial experimentation, has evolved as a parallel inquiry into these ideas. I build installations and performance tools in which audio, light, and movement respond dynamically to each other and to their environment. These projects invite a form of controlled chaos through interconnected generation between algorithm, system, and audience.
I view Design & Computation as an ideal platform to develop this line of inquiry and push into new territory. The former idea seeding a potential initial research focus. The program’s transdisciplinary structure, resonates with my interest in systems that are simultaneously technical and situated. Systems that reach beyond their initial scope and find new life in other disciplines.
I am also interested in the modularity of complex systems, and the way subsystems interlock, influence, and recursively alter each other. This is true in autonomous driving stacks as well as in algorithmic compositions and interactive environments. In my most recent personal works, I’ve begun to explore how these principles extend to audience interaction, building systems where human presence alters an existing system’s behavior, which in turn alters the participant’s perception or response. These recursive loops open up new spaces for experience and authorship.
My academic background in engineering and professional experience in robotics provide a strong technical foundation. I bring fluency in system design, algorithmic thinking, and performance optimization; skills I hope to recontextualize within a more speculative and diverse design culture. Conversely, my artistic work has taught me to embrace indeterminacy, to allow systems to generate outcomes beyond my expectations, and to build with unpredictability as a creative material.
Through the Design & Computation program, I hope to develop this hybrid practice in a research-driven, collaborative environment. I am especially drawn to the program’s interdisciplinary approach, and I see this space as an opportunity to expand my artistic and technical vocabulary, and build a body of work that contributes meaningfully to discourse around technology and culture.
Looking ahead, I am also interested in building public-facing systems that make complex technologies tangible. Whether through installations, speculative tools, or teaching, I want to design experiences that bridge advanced computation with public understanding. As technological systems continue to shape everyday life, I believe it is increasingly important to create works that illuminate how they function, what they assume, and where their boundaries lie.
Thank you for considering my application ⬱